Category Archives: Wishlist

Gaming Wishlist Updates

Great news: I’m still here! I haven’t kept up with blogging the past few months due to some unexpected turn of events at the new job and workload too heavy to allow for musing in the evenings. It’s never a good sign when real life manages to swallow so much of me that I can’t write; but I have managed to play more games again lately which is slowly restoring my sanity. So, hello – I’ve missed you!

What I’ve been playing

After a longer break from Overwatch, me and the better half are back in the saddle and have been enjoying and despising ourselves in equal amounts during competitive play. Overwatch is one of those games where there’s just no middle ground: you want to hug and kiss your team mates or see them burn in a fire for all eternity. Okay, maybe not quite that but matches can be incredibly intense and Blizzard are still utterly failing the community in terms of the streak rating and loot box systems in place. If the heroes weren’t so darn fun to play and the gameplay wasn’t as smooth as it is, I would probably move on to another title but none can currently compete with Overwatch in the fun team shooter segment.

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After some debate, I also recently picked up “I am Setsuna” on steam and have enjoyed playing a very classic JRPG again. It’s true that “I am Setsuna” (which should really just be called “Setsuna”) is heavily influenced by the style and gameplay of FF6 and Chrono Trigger, having shamelessly cloned the battle system of the latter. Still, Setsuna is a very different beast, with a morose tone following a linear story to a rather predictable, depressing ending. The game never lightens up the mood and just as the entirety of the world remains firmly covered in snow, its soundtrack features an uncompromising list of wistful piano tunes. Despite all that, I have enjoyed my time there so far – it’s a beautiful game with beautiful art, excellent gameplay and nostalgic moments.

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Updating the Wishlist

While I haven’t been able to play much this summer, I have tended to my steam wish list ever so often. I am quite excited about some of the games, so here’s a short list of titles I added more recently:

  • Cuphead: a fantastic looking 2D platform shooter inspired by 1930ies cartoons, this game promises to be soul-crushingly difficult yet exciting to play in coop. I am worried the bosses may indeed be too frustrating for myself +1 but I fully intend to pick it up, anyway!
  • Ooblets: the complete opposite to Cuphead, I get a sweet zen vibe looking at Ooblets footage and any game inspired by Animal Crossing and Harvest Moon is cool in my book.
  • Wonder Boy TDT: Wonder Boy is back yet again! Love the visuals, love the IP and really looking forward to play a good old action adventure again sometime.
  • Rime: this game has been out for a while and is lauded as a spiritual successor to ICO or The Last Guardian. I am more than skeptical about this tall order but curious enough to wanna give Rime a go sometime.
  • Ni No Kuni 2: the sequel to the stunning Wrath of the White Witch is gracing PC in January 2018. I was sad the first title remained console exclusive, so its second installment is high up on my radar.
  • Epic Tavern: this game looks like a bit of fun and has been composed for by fabulous MMORPG composer Neil Acree. Taverns were always among my favorite things in RPGs and MMOs so this “epic tavern management RPG” sounds right in my alley.
  • Destiny 2: I’ve played the Destiny 2 open beta last weekend and have been enjoying myself quite a bit. By all accounts, the sequel to Destiny seems to have learned from the missteps of the first title, so I’m willing to give it a shot this time around for its exquisite aesthetics and gameplay alone.

I always like to have a few games to look forward to play during the long winter weekends and Xmas break. In terms of MMOs, I recently updated Wildstar and GW2 for what its worth. There’s also the FFXIV expansion I’d really like to play when I get the time! I used to be a Red Mage in FFXI and was thrilled to hear they finally added the class. Which games are you looking forward to play this fall and early winter season?

So have you heard about Ashes of Creation?

One of the greatest things about blogging for a longer period of time is followers coming up to you saying “you’re wrong about that” or “you forgot this”. This is genuinely beneficial and helpful in so many ways even if it ends in heated debates and disagreements sometime. At the best of times, we discover new viewpoints or just new THINGS we never heard of – and new games! So it happened with my last week’s post where I researched upcoming MMOs in 2017-2018 to get excited about. Shortly after, a friendly person on twitter poked me to ask:

Have you heard about Ashes of Creation?

I admit that I hadn’t up to now! I am aware of few titles from the more distant future, like Amazon’s New World, but I missed last December’s news on the big Ashes of Creation reveal and first look video on environments. So it appears there is another big scope classic MMORPG title in the works currently, by former SOE and Daybreak MMORPG developers no less – who knew? After some research, it does not appear that Dave G. is part of the crew however, in case you were wondering!

ashes of creation first look

An Ashes of Creation First Look

Ashes of Creation development started 2016 which means the title is still a long way off and additional crowdfunding via kickstarter is planned to go up at some point. At a first glance, the game aims to follow the classic fantasy MMO formula, doing a little bit of everything with a focus on dynamic world building. This was something promised in EQN and we’ve yet to see a bigger title actually deliver on this front, so color me interested. Another feature that jumps out immediately is Intrepid Studio’s approach to housing which, according to their FAQ, is going to be both open world as well as instanced –

Q: Can I own land?
A: Our land owning system has an integrated personal housing and farming system to allow players to claim land in the open world. This land is the same static size for all players. You may then acquire blueprints for structures to build on that land, such as a home, stables for animal husbandry, crafting stations and more. In addition to open world housing, you will also be able to own homes within a Node itself; these homes will grow as the Node does, from a small cottage to a sprawling mansion! Certain Nodes will also have instanced housing. (source)

While there’s no definite word on the 8 different races and classes as of now, the different info on the housing and node systems make me wonder if there will be full non-combat classes? Many open questions like these are likely to be answered in the coming months and it’s worth checking out MoP’s interview with lead designer Jeffrey Bard as well as MMOGame’s recent interview with founder Steven Sharif for further inside info. From the many provided answers, I definitely prefer the below one from Syp’s interview:

Q: How will this game differentiate itself from everything else that’s out there or that is in the making?

A: Our hook is deeply integrated gameplay. When players first log in, they’re going to see Creation, beaten and broken. Outside of some few outposts of huddled masses, civilization doesn’t exist. It will be up to the players to invest life into the world, and bring villages, towns and cities into being. At the same time, they will need to protect what they’ve built, from the creatures they’ve disturbed in returning civilization to the world, as well as from each other. (source)

ashes of creation first look

It’s the one million question: How is your MMORPG different from those that came before it? Considering how 99% of all MMOs start their player journeys the same way, the above statement is great news! Maybe Ashes of Creation will be the first title to really tell a story from the other end – from a world of destruction and desolation that’s waiting for players to rebuild and heal the land. Too often have we started our journeys in the sheltered lands of Elwynn Forest, Queensdale or The Shire, only to meet our inevitable Mount Doom as endgame progressed. How many times can we stomach traveling from soft greens and golden colors to black, brown and lava red?

To hear a developer say “we’re flipping the coin” is actually pretty exciting! It’s early days but yeah, consider Ashes of Creation added to my list of hopefuls. I guess they need to come up with a new shorthand though, AoC is already taken folks!

Which MMOs to look forward to in 2017 and beyond?

I mentioned in my recent New Year’s post that I no longer look forward to any upcoming MMORPGs in 2017 and beyond. In fact, I have a hard time remembering many titles and the ones I do know, aren’t exactly my cup of tea. Judging from the reactions within my twitter verse, I am far from alone in this sentiment.

Now others have pointed out of course that gaming has never been more diverse and better than today and that is completely true. I can return to established MMORPGs and still find a lot of content to play through and get busy with. But with way fewer new projects on the horizon, I will still miss the excitement of looking forward to something new, diving into unknown worlds with other people. That’s just something I have always loved, that newcomer feel and collective excitement.

This encouraged me to actually go and do some research on upcoming MMORPGs for 2017 – 2018. As expected, it’s a different world from few years ago but I still managed to identify a few titles that may pique my interest in time:

Chronicles of Elyria

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There’s been some buzz around this title for a while now and I admit some of the developer’s ideas, such as aging and living through several lifespans with your characters, sound interesting. As a kickstarted project it’s got a lot to prove but there’s no harm in following what already looks like a fairly promising indie project. Release date estimated at Dez 2017 earliest, so double that probably.

Pantheon, Rise of the Fallen

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I know next to nothing about the great Everquest legacy and its associated heroes but I’m reading “high fantasy open world” and “focus on social and group play” and yeah you got me, I’m desperate! Bhagpuss has recently brought this title to my attention again and I’ve always trusted his savvy on the classics such as EQ and Vanguard, so color me mildly interested in Pantheon (once I got over the graphics, anyway)! Alpha/beta testing to be commenced in 2017 – release date who knows!

BLESS

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BLESS is a Korean title set in a medieval fantasy world, composed for by legend Hans Zimmer which has caught my attention in the past. While the game inhabits the crowded space of “very pretty looking, grindy Asian MMOs with ingame shops” together with upcoming Revelation Online, its overall aesthetic is significantly more mature (no colorful wings either which is good news). Like Revelation Online, BLESS is another F2P title, so I may or may not find myself downloading the client at a very weak moment of MMO desperation. That is, if it’s actually available sometime – a somewhat curious topic of late!

….Aaaand that’s it! This is already the end of my list for 2017 – 2018 MMOs and this summary frankly hasn’t done much to lift my spirits. Granted, I am a fantasy MMORPG traditionalist, so PvP titles like Camelot Unchained or Crowfall are missing. These are no doubt interesting titles to a select audience but they ain’t mine. Are there any other upcoming games I should know of – and if so, where are they hiding??? :halp:

#Listmas: FFXIV is the Best, 2016 Plans and MMO Malaise Mayonnaise

Yay for post titles that include nonsensical rhyming! Also: it’s time for look-backs and predictions in MMOing!

New year expectations are treacherous things. Two years ago I talked about my MMO expectations for 2014 and was as wrong as wrong can be: misplaced was my faith in ESO, I’ve not played Archage to this day and my misgivings towards EQNext on this blog came one day before Columbus Nova went public with their SOE takeover. Since then, we have heard absolutely nothing of note about Everquest Next and unlike Bhagpuss, I doubt we ever will. When Wildstar made my MMO of 2014, no one was more surprised than moi.

At the end of 2014 my general gaming outlook had become more varied, with only two MMOs tentatively making the 2015 list (both ended up not releasing in 2015). Again, I was horribly bad with the new year predictions, with exception of the The Witcher 3 which is unquestionably my GOTY of 2015. Shamefully, no intentions stated anywhere towards FFXIV, the game that literally saved my 2015 in MMOs and which I have since paid some much-deserved tribute to. Hell, I even spent one month being subscribed to Draenor this year – a rather short expedition brought upon the powers of nostalgia, which marks the last time I had to learn my WoW lesson! At least that chapter is now closed.

Returning to Eorzea was my MMO highlight in a year that was all about expansions, and not a bad thing either. WoW’s bewildering success spurred a decade of frantic AAA-releases (and not-so-AAA) many of which went for good first looks over finish and substance. From a pure consumer perspective, I do welcome fewer MMOs that bring more content to the table longterm; I know that sucks for anyone trying to break into that market, yet this genre rises and falls with player retention and mutually exclusive appeal. As much as I have become an MMO wanderer, I still want to know where my “MMO home” lies. I trust that in 2016 too, that place will be Eorzea.

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I look fabulous in this MMO and the rest is also quite great!

MMO Malaise Mayonnaise

Ever diligent with his lists, Wilhelm recently put up his personal MMO plans for the upcoming year. As jokingly mentioned by me in the comments, his list presents a rather dire outlook as far as my own tastes are concerned which is not at all a criticism of said games or players who enjoy them. It looks like 2016 will be a year of niche and more PvP-oriented games which is cool for some, not so much for others. If you’re in love with exploration and whimsy, there’s not an awful lot happening in the strictest MMO sense.

Which is not to say that 2016 will be a bad year for MMOs at all. I’ve learned my lesson here: lack of notable new releases must not mean absence of great content to play! Therefore, I already expect my 2016 to rest safely in the hands of FFXIV. It feels like I have something to make up for when it comes to my faith in the franchise that started my MMO career. I still intend to dive into HoT whenever boredom strikes and there are Black Desert Online, Overwatch and other online coop titles to come. Not strictly MMORPG maybe but I have been widening my scope for some years now and greatly enjoyed games like DayZ, 7 Days to Die or Don’t Starve Together more recently. The fact that there’s more online multiplay across the board is fine by me; there’s times when I want some quick and dirty coop, next to my introspect world wandering.

My very down to earth Top 5 MMO(ish) plans for 2016:

  • FFXIV (remaining excellent)
  • Heart of Thorns
  • Black Desert Online
  • Overwatch
  • More new coop titles (like Gigantic, The Division…)

No further predictions from me for me, so maybe I can be right for a change! I have omitted Blade&Soul since I don’t expect to appreciate the aesthetics nor combat. Skyforge seems rather boring too and nothing to lose any sleep over. Speaking of introspect world wandering, I actually expect games like No Man’s Sky to scratch that particular itch, so for now I am good in the upcoming games department. No MMO malaise for me in 2016 – bring on the games, yo!

The Rocket Science that is Cosmetic Features in MMOs

One of the most baffling things to me personally about cosmetic features in MMOs has always been their often mind-bogglingly lacklustre, inconvenient implementation by developers over a longer period of time. You’d think a customization mechanic as most-wanted as this one, deserved full attention from the get-go. But in the case of most popular mainstream MMOs that I have played over the years, it always took ages to get there – as in get it half-way right! When I returned to Draenor long after transmogrification was a thing in WoW, Blizzard had still managed to make the whole process unbelievably complicated and fussy. Void space huh? And don’t get me started on cosmetics 1.0 in Wildstar or GW2! Not even looking at FFXIV for this one.

Sort this out, pretty please?

Sort this out, pretty please?

It seems that whenever players are super anxious to get their hands on cosmetic features, the whole process ends up being highly anti-climatic:

Dev: “Guess what, we are finally introducing a cosmetic feature for your gear next patch!”
Player: OMG YAY I LOVE UUU!!!
Dev: “There is only a few restrictions…”
Player: “Huh??”
Dev: “Oh and also, the following items you really can’t use-“
Player: “But but…”
Dev: “And you can only get more slots via the ingame store.”
Player: *erm*
Dev: “Did we mention the special cooldown?”
Player: /quit

Seriously, can we just get a second, overriding gear tab to equip whatever items/looks we collected already, without consumables or service NPC mumbo jumbo? And maybe without paying extra every time we change something or just to get a decent amount of set options? Why is that so hard? This whole affair is like the coitus interruptus for the fashion-conscious player! RIFT anyone?

Happy weekend everybody! Dress sensibly!

#Listmas: Holiday Gaming Plans!

I am going through a bad spell of pre-holiday work malaise at the moment. To take my mind off things, I decided to start planning my upcoming gaming binge over the XMAS holidays which is a local tradition. Q3-Q4 has been bewildering for games and I don’t like not finishing anything ever, so I better get this sorted out!

1) Witcher 3
My game of the year without a shadow of a doubt, I am far from done with the Witcher 3 and all its side-quests and secrets and buried treasure. As if that wasn’t bottomless enough, CD Projekt Red have already released more content while I was idling in Novigrad and there’s only just been word out about La Belle Toussaint which is of course insanely looking. Seriously, if you haven’t played Witcher 3 this year, I can’t help you!

2) Fallout 4
I got Fallout 4 from my better half and knew from the moment I installed it, that it was gonna be a tough order. Games like this are epic timesinks and once I saw the whole housing feature in action, I got a little scared at what it might do to me. So, I’ve not touched the game since playing through the intro scenario but I will…..that’s the thing with steam gifts, you feel doubly obliged to play and finish them, ack!

Impress the Gods - or die!

Impress the Gods – or die!

3) Jotun
Jotun is one of those titles I wanted to play the moment I first saw them and then – nothing! I blame lacklustre keyboard controls but it’s not like I don’t own an Xbox controller, so all I really need to do at this point is set it all up and get comfy in my big gaming chair with a mug of hot chocolate. I have a thing for Norse mythology and this is the perfectly sized title to play through over XMAS break!

4) Undertale
Undertale continues being weird and awesome at the same time, I’ve already talked about it before and fully intend to see it through. This game is too quirky to pass me by in 2015.

5) Don’t Starve: Shipwrecked!
Klei are a bunch of wonderful, wonderful people and every time they release a DS update, I am majorly excited to go back and plunge down that spooky rabbit hole. One of my personal best value games ever, I am bound to play DS forever; whatever whimsical expansion the devs come up with next, count me in! Shipwrecked has just seen early access launch on steam and unlike for many other titles, I have never once regretted buying early into DS. Maybe you can tell where I am going with this: whether it’s usually your genre or not, Don’t Starve is basically a must must and highly addictive!

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The Don’t Starve ARK experience – only better!

6) Sword Coast Legends
I blame this one on an old WoW buddy who is a longtime mate and totally instigated my SCL purchase (I can’t say no to people, dammit!). Tactical cRPGs and isometry are really not my thang but apparently it’s fun to play in DM-mode or something and really conserves some of that olde D&D spirit. Naturally, we haven’t played a single minute in coop to this day but here’s to hoping that will change soon!

7) A Bird Story
A title that was gifted to me by a fellow blogger, I’ve always wanted to play this unofficial sequel to “To the Moon” and feel way overdue with my feedback. RPG Maker games or not, the first title was stunning from a narrative and musical point of view and from what I could tell 30 minutes into A Bird Story, this is a most worthy next chapter.

8) Life is Strange
Another gift and newest addition to my unkempt steam library, I have heard so many good things about Life is Strange that it’s only logical I should play it. Soon! Very soon!

Then there’s FFXIV of course, of which I can never seem to get enough and once upon a time I was contemplating going back to GW2 checking out that HoT expansion. Ha-ha. Maybe someone knows a way to split myself into ten copies that can go off and play alllll the games until next year!! *firstworldproblems*

What are your personal gaming plans for this XMAS break?

Favorite MMO things: Races

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Bleu from Breath of Fire I

Not too long ago I talked about my favorite mounts in MMOs, so today we’re off to the races! Most MMOs have them and make full use of the fascination that is learning about different cultures and exploring different playable species. Unlike in the real world where there are no different races among people, no matter the American English use of the word which is alienating to me personally, MMOs can conjure up genetically different humanoids or even more alien, yet sentient beings for us to play and get involved in.

I’m a fan of racial diversity in MMOs, despite often having opted to play humans in the past, often for reasons of size, armor design and frankly identification. Fantasy MMOs have a wonderful opportunity to create content beyond all rules, so thanks to all of you who don’t follow my example and make more daring race choices instead! I love Tera’s Popori, the Asura and Charr in GW2 or Wildstar’s crazy Chua that defy at least some of the tiresome “shorties cliché” that’s so widespread in this genre. Things get especially interesting when MMOs dare venture into dragon territory, designing playable races that leave little room for anthropomorphization.

That said, I am still that boring conservative that won’t alt and prefers horses as mounts in MMOs, simply because I can’t shed my formative D&D years and that classic interpretation of high fantasy. I also find it takes time to get into ingame personas, so over the years I have only ever grown attached to very few of my characters. In chronological order:

  • Syl, Human in WoW
  • Syl, Arisen in Allods (yeah I don’t change nicks either, sue me)
  • Syl, Norn in GW2
  • Syl, Cassian in Wildstar
  • Syl, Au Ra in FFXIV

I have also had some brief flirts with Asura, Gibberlings and Lalafell but sooner or later, I end up playing characters that are tall. Of the four mains, Arisen and Au Ra are by far my favourite MMO races. No other race design has ever come close to the eerie grace of Allod’s undead cyborgs – if you dig cyberpunk and Egyptian mummies, the Arisen are for you (they disappear into a sarcophagus when going /sleep)! As for my current love that is FFXIV, the Au Ra may or may not be related to dragons but at the very least, their race design clearly toys with a human-dragon/lizard hybrid concept. Given that my longterm online name is based on a wild-elf/dragon character from the Dragonlance novels, there couldn’t be a more fitting race for me to play in MMOs.

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At this point, I ask myself what races I’d like to see in MMOs that we haven’t seen yet? Considering some past JRPG favorites, I am leaning towards frogs (Glenn from Chrono Trigger) and naga (Bleu from Breath of Fire). I believe there were frog people in Everquest which has completely passed me by. Furthermore I would really like to see another serious attempt at darkelf/drow design sometime. Drow never seem nearly as badass in MMOs as I always imagined them reading the Forgotten Realms. Black skin, white hair, red eyes – what’s not to love?

Women of Overwatch: A Closer Look at Character Diversity

I keep creating more tags for my blogposts which is a real problem. I have SO many tags by now!

Anyway, Overwatch! Blizzard have finally revealed the last of their 21 heroes (funny number?) this Blizzcon, several of which were female characters hooray! And not just your standard fare either – looking at the final 8 heroines, you can tell that Blizzard have actually made an effort in the right direction and are listening to some of that criticism related to representation in character-driven gaming. For their newer games, anyway.

Zarya and Mei

Zarya and Mei

Of course there is no pleasing some people which is one of my biggest gripes with extreme internet culture. You can browse that Kotaku link above to find commenters faulting Zarya’s design for being “too stereotype”. Now look, yes the characters are still stereotypes – for one, the entire game is based on hefty cultural/ethnic stereotypes for both its male and female candidates. Overwatch is doing what most oldschool beat’em ups used to: featuring folk from “around the world” representing a specific country. Their looks are stereotypes, their accents are stereotypes (although I think they should have hired me to voice for Mercy!) and there will be gender-related stereotypes. Also this being a Blizzard title, everything is highly stylized rather than nuanced.

Presence of such stereotypes need not mean absence of diversity however. I am pleased with the variety Overwatch is bringing in terms of female character design and role combos! I’m already loving some of them, so let’s have a closer look at what we actually got, shall we?

Overwatch heroine overview

First off, I did a quick breakdown of role-age-flavor for all 8 female characters, to get a very basic idea:

overwatchstats

– The average age of Overwatch’s women is 28.8. For men it is 36.9. Two of the 13 male characters are non-human.
– While role spread is even for the ladies, there are only two male supports (plus 3 tanks, 4 def, 4 off).
– 25% of female body types fall into a skinny/sporty category, 37% into curvy/sexy (with heels, no bare midriffs tho!) and 37% into heavier/muscled types. About half of them can be considered classic “pretty or cute characters”, the other half ranging from tomboy geeky to strong athletic types (no less attractive but obviously not exactly standard, either). Gear choice and role correspond to these flavor differences (healers…) which makes more or less sense.
– For male character design, about 23% can be considered attractive/hot in a western culture mainstream sense (Hanzo, Lucio, McCree). Generally, with the exception of Hanzo, male characters wear non-sexy gear with little to no notable skin bared (bare bellies also for Junkrat and Roadhog…not hot).

Naturally, these are my subjective impressions of the 21 playable characters, your mileage may vary here and there. I’ve intentionally used simplified, superficial characteristics which serve the purpose of this overview. Body types, armor and role spread (sometimes even gender-locked roles) are an often discussed subject in online games and players are quick to write off characters as the “hot or ugly ones”.

In action and depending on additional gear to come, things may yet change. To me it seemed useful to analyze actual numbers behind Blizzard’s approach to the Overwatch roster. There’s some refreshing stuff going on just like there are still differences between male and female representation. The most significant differences are age range and what I personally wanna call rugged/scarred/crazy characters which remain firmly the province of men. All the female champions seem neat enough and aware of body hygiene.

With all that in mind, there is more character diversity in Overwatch than I am personally used to from MOBA/TF-types and the 8:11 gender split (not counting non-humans) is very nice. So for that I give kudos to the Overwatch crew! Progress happens one step at a time – I’ll take whatever I can.

2015 Q3: A Busy time for Geeks and Gamers!

2015 has been a great year for MMOs, for me anyway, and I find myself struggling to keep track of all the goodness ahead this Q3 and beyond! Fall tends to be the time for gamers and geeks and some of us may soon find themselves in dire need for holidays to catch up with games, movies and other shenanigans.

Awaiting in Games

FFXIV is about to drop the 3.1 content patch soon which in good old SE fashion means a lot more of everything. Wildstar is transitioning to free-to-play tomorrow and I will be swimming in the new shop currency due to my past CREDD purchases. And anyone burning for raiding and healing in GW2 just got to hear the latest news about druids coming to Tyria.

That’s only as far as MMOs go for me. I am also looking forward to Jotun releasing tomorrow (check out the beautiful trailer!) and The Witcher 3’s first expansion pack coming out October 13th! Fallout 4 is due in November of course and also, ARK is still on my list of things to check out (currently on discount via Humble Bundle). Good times.

Awaiting in Movies

I’ve not been to the movies in a while, mostly because summer is for BBQ and river baths, but am definitely going to see the following new features as soon as they hit cinemas in Switzerland (which tends to be either sooner or much later than elsewhere, it’s odd):

Awaiting in Books

I used to read so much. In recent years, blogging, social media, podcasting and what else have left a mark on my reading schedule. I am still not an e-book person however and now that winter is slowly creeping up on us and it’s time for snuggling up in front of the fireplace again, I got around ordering a few books I’ve been meaning to read:

The other day, the postman also delivered my Chris Riddell illustrated book set of Neil Gaiman tales, so that’s what I’ll be doing over the weekend when I’m not playing Jotun or Wildstar. Which new games, movies or books are you looking forward to this Q3-Q4?

riddel

Mobile Gaming 4 U (and me)

After much consideration (I am cheap), I finally became the owner of a shiny Samsung T800 Galaxy Tab (10.5) this last Tuesday. Aside of being able to watch clips and movies as well as read and chat with more ease thanks to a much larger screen, owning a tablet means mobile games! I partly got this tablet so I could return to the frantic fun that is Cook Serve Delicious (which you should totally own) but I am also set on discovering more casual games to take to Italy with me next month. Yes, that’s what I do while sunbathing at the Adriatic coast (don’t judge).

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In my head, mobile gaming has so much potential and yet, discovering games that are worth a dime feels like pearl diving at the bottom of a vast sea of humbug. That’s why I’ve spent this week sourcing my social media platforms for solid mobile titles inside the RPG/adventure/sim and casual silliness corner. So far, I ‘ve been able to secure the following games, along with the awesome CSD:

  • You must build a boat
  • Crossyroad
  • Monument Valley
  • Blek
  • Plague Inc.

As you can see, I don’t really care if the games cost me a dollar or not, as long as it’s worth the investment. In fact, paywalled content or a lot of ads and popups are a big no-go in my book. This is where I’m shouting out for more tips from y’all – it would be especially nice if there was a JRPG or two that I could sink my teeth into. I do know about mobile Chrono Trigger, Final Fantasy & Co., what I’m looking for is something potentially new and fun that lands somewhere between Zelda and FF (no tactical RPGs plx!). I also really like games that look good or have nice music, so this is where I’m recommending Buddy&Me and TA: Red Riding Hood to those of you who are into that kind of thing.

So yeah, I need some help with this. More mobile tips & recommendations this way please! And happy weekend everybody!

(P.S. I am waiting on Fallout Shelter to come out on Android, in case that was your first thought!)