Category Archives: Editorial

Ain’t no shame where there’s fun

Two weeks ago, Stubborn had an interesting article up where he compares the more grindy and reward-driven activities in WoW to gambling addiction. Now, discussions on video game addiction are always very problematic: while some ingame activities might resemble or share aspects of addictive behaviour, there are quite some hefty criteria for truly constituting “addiction” in the pathological sense of an illness. For one thing, its highly negative and disruptive impact on everyday life, to a point where the addiction stands above all other needs and the most basic cares will be neglected. For another, signals such as substance increase and withdrawal symptoms. Just because somebody is crazy about an activity and enjoys doing it a lot, or has a very competitive nature, does not automatically expose him as addict – although, there are no doubt extreme cases of video gaming where all these factors coincide.

However, it’s no secret that MMO design appeals to patterns and behavioural routines of the human subconscious. Some developers speak openly about triggering the collector’s drive of their player base or the “lever-reward” mechanic when designing content. Videogames are manipulative; we all know that. But as long as it’s fun, we’re happy to go along.

Most of the time, anyway.

I remember an old article at PPI, where Larísa pondered the heavy chains of daily quests and how she felt pressured to go through boring routines every time she logged on, when she didn’t actually enjoy them anymore. She was far from alone: many players in MMOs engage in time-consuming and repetitive activities, called the “grind”, which they loathe but will tolerate in order to gain rewards. They spend insane amounts of time forcing themselves to repeat content, reward drive and peer pressure usually winning the upper hand of the struggle. Wikipedia has the following to say about this sort of behaviour 

Compulsive behavior is behavior which a person does compulsively—in other words, not because they want to behave that way, but because they feel they have to do so.

Personally, I’ve always hated daily quests and rep grinds; I kept them at a minimum if I could, although being in a raid guild simply comes with certain “obligations”. The fact that I didn’t enjoy stuff like gaining exalted with the Sons of Hodir or collecting cooking tokens showed me that I was still relatively sane though. That is not to say that I never entered boring grinds completely out of my own volition: I did, I was running the same instances for months and years after all and a few times I farmed mobs for special rewards that I simply considered too shiny to skip. For most of the time though, I’d only undergo this type of drudgery if I really had to. I was very lazy that way.

It still baffles me how daily and rep grinds have become such an accepted form for gaining rewards in MMOs, while players will consider more varied and orchestrated forms of reward-gain, like attunement chains, a nuisance. I don’t want to start counting the hours and days players spend on cashing in the same quest item at the same daily quest NPC. How is that activity more fun than other so-called “time sinks”?

It can’t be bad if it’s fun

I’ve always been very outspoken against gaming bias and stigma, very pro “play as much as you like” as long as you’re enjoying yourself. And I hold to that. I won’t hide my playtime from anyone and I feel no shame for all the hours spent in front of a TV or PC, adventuring through virtual planes and having some of the greatest laughs ever. There is nothing wrong with having fun – and only you know if that applies or if some things are maybe slightly off balance. But just because you’re doing a lot of the same doesn’t make you a “junkie”. It can’t be a bad thing if you are enjoying yourself.

A good 13 years back, my older brother was what the average person would call a bad gaming addict. He rushed off to get a copy of Ultima Online when many private households didn’t even have a PC with internet yet, logging in every day with a  crappy 30k and later 56k (omg!) modem, blocking our phone line and driving my parents crazy. This was the time when internet access was still horrendously expensive, charging minutes and hours per day before the first subscriptions came out, our monthly phone bill ranging in the area of 1500 Euros for the first few months of his “UO spree”. There was nothing that would keep my brother from playing this game; not the many keyboards and mouses my father removed several times, only to be replaced within the next 24 hours, not the smashed modem on the wall which my brother then cunningly hid inside a book case.

I remember sitting next to him on his bed countless nights, watching him play in silence – trying to spend some time with my sibling, or is physical shell anyway, while his mind was absorbed somewhere in Britannia. I remember finding him asleep, crashed halfway to the way of his bed one morning, I remember the dirty, stained desk with leftover food and cigarette ash. I remember his intricate list of directions for me to log into the game each week and “refresh his towers” while he was off to obligatory military service, terrified to lose his virtual possessions. It was a mad ride but it’s all my brother wanted at the time. I remember him roaring from laughter in front of his PC, chatting with his pals on MirC. The game certainly didn’t make him miserable.

After what was probably a good 3 years of intense Ultima Online gaming and a dark red player killer reputation to go with it, my brother had finally flunked his studies at University. Add an angry girlfriend to go with that, unhappy parents and some considerable debts for an unemployed student of his age to pay them back. And yet, to this day, my brother has the following to say about his UO days: that it was some of the best times he’s had in his life. To this day, there’s not a little regret for having played that MMO – regrets for never graduating sometime surely, but never regrets for playing the way he did.  

…because these things were not directly connected. And he’d admit to that, in a quiet moment sometime over a good glass of wine in the evening, he’d tell you that he had plenty of good reasons to play as much as he did at the time.The game was there when he needed an excuse, a trigger to smash what needed smashing sooner or later. And yes, he did play too much; but he would never have finished those studies anyway. It was not for him, and I think by now he knows that too. The game was just there at a time when he needed to escape. Escape the expectations of adult life maybe, his girlfriend’s, his parents’. The game was fun and fun became an outlet. A place to rest, even if a mere onlooker could never understand and would no doubt blame his gaming addiction for everything.

My brother enjoyed playing as much as he did. It wasn’t great on all accounts, but neither was the game the cause of his deeper issues. Excessive gaming is at worst a symptom of an underlying issue and sometimes it can help a person and act as a catalyst. Maybe it has the power to let someone re-invent himself in a way he otherwise never could. Maybe it gives somebody a break, a place where he can be himself without the physical or mental ties that usually bind him. Maybe it can offer acceptance and affirmation to a hungry soul. Maybe it simply has the power to let a lonely heart find a place to chat and laugh with people of no further consequence.

Maybe it grants someone an escape in a time of deep distress; and maybe it has the power to let a person heal through difficult times before rising the stronger for it. Life is about breaks and sometimes it’s about phases of stasis or even paralysis. We are so used to rushing on blindly and pushing forward that we feel guilty to take timeouts for ourselves. Everyone is telling us to be productive, constructive, decisive. Yet, it is exactly during times of standing still and sinking deep where life has a chance to reshape and re-orientate, where we have a chance to listen more closely. It’s not always the best of feelings; waiting, standing in that empty white room between two doors before life turns the next page. For myself though, I am learning to embrace empty spaces. There is something unique and comforting about a white page, about not knowing where the road will lead.

Escape can be a way to return, just like sleep can be a way to recharge your batteries. I’m not sure the same should be said of all forms of escapism, such as substance addiction – for gaming however, I hold a torch for those that either play a lot for pure enjoyment or for catching their breath. Or both. Maybe both most of the time.

What I wish for you

To close, I feel I am left with two humble wishes –

I wish for players to enjoy their online adventures and enjoy them plenty.
I wish for players to be less ashamed of playing games.

On new paths and missing the 60ies

I realize that it’s been over 3 weeks since I’ve updated this blog which really is a UH-OH! moment for myself – time has flown by at ludicrous speed with hardly a moment to myself to formulate a thought outside work. On the gaming front I haven’t spent a single hour on anything, although Portal 2 sounds great and so does the Witcher sequel. But I’m not sure I will play either. Rift is a lovely, solid game and I’m still subscribed, but for the moment at least that’s off too.

The truth is that a lot has changed these past weeks and months. My new job has considerably increased in responsibility and is challenging me in exactly the right ways. A big chunk of it is event and personnel management with lots of communication and translation work involved, which is exactly in my alley. It’s also reminding me loads of past officer duties and the role I used to have in World of Warcraft, it’s almost funny. I couldn’t have had a better training – the difference being maybe, that people whine less and payment is (literally) better. On the downside I get to teamwork much less and there are not those shared moments of epic win like when you’re killing that big ugly together for the very first time. But I’m having a good time while our accountant leaves me alone and I got that “itch” of ambition again to throw myself against new challenges. It’s never felt that way back in school when I was still teaching.

Adrenaline is going to celebrate its 3rd birthday really soon. There’s been a big exodus of oldtimers these past weeks and some of the parting certainly wasn’t easy – not on an emotional side and not on an organizational one. But Stumps is still fighting the good fight with the current team of officers and fresh people have joined the ranks to fill the multiple gaps created. It’s good to see that what we began in 2008 is still standing the test of time and I know which people currently are to thank for that. I still keep in touch with closer friends and ex-guildies via mail and the guild forum, although it feels a little weird to find more and more strange names there than known ones. A bit like visiting a home you used to live in that is now inhabited by other people.

I feel like the blogosphere has changed during the same time too, not just in terms of mass-exodus but overall a change of theme and atmosphere; maybe also due to some of the discussions (and drama) having transferred so much to twitter. Things on Raging Monkeys have certainly changed, with both me and Grumpy Dorf having quit WoW and Stumps putting focus on his own career and keeping raids going for Adrenaline. I’ve been blogging by myself for quite a while now and felt it increasingly difficult to place myself after so many changes – and also, more and more restricting in terms of topics. The future of the MMO genre and design is still of great interest to me, but as Wolfshead said to me in a short exchange of Emails, right now it feels like we all keep repeating ourselves and all that can be said has been said.

That said, the blog isn’t going anywhere – but I don’t know how frequently I will update for a while. Raging Monkeys was first and foremost a place to ramble about online gaming and also, keeping in touch with close friends. The few other humble “goals” I’ve had on a personal level have all come true much faster than I ever dreamed and I’ve had a real blast, getting to know many great people. But when I get home in the evenings these days, I’m tired from work and happy to get away from the PC. I feel like writing, but not about games and there’s a lovely spring out there, many books to be read and glasses of wine to be had among friends. I’ve also taken up a new TV series which the fans of George R. Martin among you will no doubt know about, “A Game of Thrones” – the popular fantasy series put on screen. There’s 4 episodes out now and while the pilot left me somewhat skeptical, it’s a long way off from series like Legend of the Seeker or worse, Xena and Hercules, so it’s all good. Sean Bean is cast in a major role and no doubt adds to an otherwise okay lineup. Heck, beggars can’t be choosers, we know the tube isn’t blessed with this particular genre.

Why the 60ies are like vanilla

I’ve also started to listen to more music again and find myself getting to know Rock better, not as in Rock’n Roll but the Hardrock of the 70ies, with bands like Led Zeppelin and Deep Purple at the top, but also early Aerosmith or Thin Lizzy. I’m such a horrible music noob and I always feel embarrassed when listening to my partner and his (all horribly music-savvy) friends debating bands and the evolution of the music of the past decades everytime they come to visit us on weekends. I’m so deeply into all kinds of visual arts and literature, but when it comes to music I’ve utterly missed out on education (I blame my parents!). I’ve always listened to contemporary music, Pop and Soul mostly, with some classic music on the side. So I’m slowly picking up the trail of where and when “the real shit”, that shaped everything after it, changed the world.

And I realize that for many music lovers, having missed the 60ies and 70ies is a little bit like WoW players having missed vanilla; the thought came to me when listening to some of their chats and the feeling of loss for not having been there when Woodstock happened, to hear Janis Joplin or Jimmy Hendrix live and being there when one band was as groundbreaking as the next. There’s simply no going back to such a time when everything is being re-defined. What comes after is great too, but actually having been there when it was all born is another matter. And that’s what connects veterans and always will when they share a nostalgic moment, leaving newcomers to that slightly wistful longing.
Each time I think of WoW, I’m so so glad I was there for vanilla. And yeah, TBC was good too and WotLK was great in places; but we were there when the days were young, with all paths wondrous and new and everyone in the same boat of “whoa”. If you missed vanilla, I’m sorry, what can I tell you – you missed the 60ies, friend.

And that’s the whole veteran topic in a nutshell, although no doubt some will cringe at the analogy. The truth is that many great experiences are simply about a strong, shared feeling among a group of people.

But getting back to the blog now and closing this rambly wall of text: que sera, sera. I’ve never been one to keep up things for the sake of them, but I’m also not the one that simply disappears and quits on a good thing for no good reason. That sort of fatalism belongs to the young (*enter wise voice*).
Things are simply a bit quieter right now and that’s the whole of it, although there’s a handful of unfinished posts waiting in my post box and all sorts of other ideas (curiously enough a lot of them about comics) fighting for space in my head. Until I have found peace to sort them out or come to some other conclusion, I hope that you are all well out there, those still reading these lines and going about their own lives, wherever that may be.

Busy times and meta ramblings

In the midst of Cataclysm tribulations, 25man progress and recruitment, our raidguild Adrenaline has finally launched their new shiny website portal, mark 3.0. Stumps and myself have been struggling to get this live for a while and after long discussions and browsing for a new portal software that delivers the whole guild package, we’ve moved away from EQdkp Plus and on to Guildomatic.

The site is still undergoing some technical overhauls but I absolutely love the much slimmer layout and simple funtionality. I’m happy that the original Adrenaline logo I created for the guild some years ago, has made it into the new era – I spent a couple of hours shaping this up and moving away from frosty WotLK. In the meantime, Stumps got us our very own domain name and the entire guild is currently partaking in the ongoing recruitment process. Things are looking up there a little with a few promising candidates having applied just recently (we’re still looking for a couple more though! /hinthint)

This Blog here

Raging Monkeys is due its regular header overhaul real soon. I’m getting tired of Santadorf now (no offense, Grumps!), I am thinking Easter is going to be the upcoming theme. And I realize most of you, my dear readers, actually access this blog by feedreader and never get to see what I’m doing there. But I’m having fun with it myself, so it’s all good. I’d like Raging Monkeys to be a living thing that changes along with the seasons.

While a dedicated domain for the blog too is maybe worth thinking about in the future, I’ve gone and made sure Raging Monkeys is friendly towards mobile reading. I only just recently got (had to get) a smartphone myself and after realizing how tedious blogreading gets on small screen, I rushed to fix this.
Like Windsoar says, making your blog mobile friendly shouldn’t only be a standard but it’s actually really simple. WordPress has some fancier options, but Blogger offers the same basic function – so techfreak or not, you have no excuse not to do it!

For my fellow co-Blogger-bloggers, how to make your mobile audience happy in 2 easy steps:

1) Log into the Blogger draft version of your blog.
2) Go to “Settings” – “Email & Mobile”, press YES for “Show mobile template” and save settings.

    Done! All it does is basically add ?m=1 by default to your blog’s URL for mobile readers. That’s right, in essense and for any blogger blog, adding ?m=1 enables mobile mode and the blog owner isn’t even required to turn it on for you to see. You can obviously help your mobile readers though by enabling it for them.

    We’re off exploring!

    The posting pace on Raging Monkeys is going to slow down a little for the coming 2 weeks. That’s not because we’re tired of blogging, we aren’t going anywhere – but it’s lovely snow season down here in the alps and since our last holidays together have been over 2 years ago, it was high time Stumps came down for some bobsledding action (I hear them Brits never get to see a proper sledge run!).
    Meeting in World of Warcraft is a peculiar thing; you might be friends with someone in the game over the course of many years and never meet, or you might figure out that life is too short and friendship too precious in this life not to try and see whether it can transcend the boundaries of ingame.

    We all need a break from work and guilding sometime – we’ll be back fresh and hopefully in one piece to take on the world of WoW once more in mid-February! In the meantime, Grumpy Dorf is going to keep vigil here, warm our seats and feed the squirrel.

    Frosty greetings to all of you and enjoy your weekend everybody! We’re off exploring!

    Gilneas is my hometown!

    Ever since Blizzard released the first snapshots of Gilneas, home of the new worgen race in Cataclysm, I have been a little enamored with the place. Shady, dark and spooky, with rooftops looming over the lantern-lit cobblestone streets, Gilneas looks like the proper medieval Jack-the Ripper setting to me, very atmospheric and also very very Fable:

    Streets of Gilneas
    Fable II Town

    I’ve been considering to roll a worgen for fun in the expansion just so I get to see the starting quests in the area. I don’t exactly like the female worgen models though (wtb facial diversity), so I cannot quite make my mind up about what to do!

    Then last night while looking for new screenshots, I came across a picture on MMO Champion I had never seen before….

    …and it struck me like a bolt of lightning: Oh my God, Gilneas IS my hometown!! That’s why the place feels so strangely familiar and “cosy” to me, it looks exactly like the place I grew up in! And before you roll your eyes thinking “yeah riiiight”, here’s the proof:

    Syl’s hometown

    How creepy is that?! =O *shudder*

    Have a good weekend everybody!