In a misbegotten move that can only be described as fixing things that ain’t broken, Steam changed the default for how it handles your personal screenshots this summer. Why is this, you ask? NOBODY knows but in any case there’s no longer a simple click on the “show on disk” button that used to sit under the screenshot gallery window for your games. Now instead a cloud gallery view opens up that won’t let you locate the file on disk because it’s gone. That’s right, even old screenshot galleries from my local Steam folder have simply disappeared. WELCOME TO THE CLOUD!
If you want your screenshots back on the hard disk, you now have to manually select them and “copy to clickboard” and erm…..yeah not gonna happen, Steam. Fortunately there IS a setting still that allows you to re-enable local screenshot saves, buried within the “In Game” Steam settings options. That won’t fix the issue for old screenshots but at least future ones. Once that is done, a right click on an individual image in the Steam cloud gallery will bring up the old “show on disk” option which is totally not a more complicated way of restoring the original function – but at least you don’t have to go search Steam’s cryptic game ID folders to find a specific gallery on your computer. Hooray.
A few Palworld snapshots
I recently hit level 25 on my solo-world in Palworld and am still enjoying the exploration, crafting and Pal catching a lot. The harmony and pacing between these different activities has been perfect for me so far; exploration is rewarding, crafting is not overly complicated and there’s new creatures to discover all the time. I can log on for just 30 minutes and do something useful or find the clock suddenly strike 2am with my Saturday night turned into monster mania. The adventuring feels very similar to Breath of the Wild while the crafting and frequent goofiness keep reminding me of Portal Knights. Two titles any game should be proud to be compared to. And while the graphics are nothing elaborate, Palworld still manages to wow with its wide vistas and the changes of daytime/light can occasionally create some unexpected magic.
It took some getting used to the third person view and I really wouldn’t mind a proper camera mode to hide my character. That said, nobody is playing Palworld for its wonderful graphics. It manages to create some sense of scale and grandeur while being highly scalable to any system specs, putting that Unreal engine to good use. For now, I am quite content with it!