Black Desert Online’s cash shop is rather pricey which is the one complaint I personally have with it. The 3$ reduction between CBT2 and launch doesn’t deserve a weak smile, 29$ for a cosmetic costume in a game that offers very little variety in armor styles is tough. I don’t quite understand it either: assuming I am not the average MMO customer, Daum could make a lot more money by lowering prices by 50% and have more than double the people grab one or two costumes instead. But that’s a question for the economists and all those who have real insight into spending behavior in Korea versus Europe or North America.
Other than that, BDO’s cash shop served for many an outcry selling a ghillie suit and lucky underpants which are supposedly very pay-to-win in an endgame that never comes (no level cap?). Sorry, doesn’t interest me in the slightest. And Eri is very angry at herself for buying pets and inventory space because that made a company that’s delivered a beautiful and huge game a couple of extra bucks after “only being buy-to-play”. If it’s any consolation, I too have bought a few things in the cash shop when I really didn’t have to. I’m not sorry, I am enjoying my time with them. Why is spending a few bucks in a game you enjoy a question of moral guilt? Hellou.
The whole thing is starting to wear me down too because basically, not even f2p or b2p MMOs are supposed to have cash shops anymore nowadays. Screw the effort, size and maintenance of a game that’s run 24/7 across four continents. Fallout 4 can costs 70$ but god forbid an MMO that costs half that box price has a cash shop with few useful items! Where are we getting this notion from that MMOs must be financially self-sufficient for years without any subscription or shop? Where did PA or Daum make a statement that the game isn’t gonna make another dime after you bought the box? If there’s any false advertisement going on, I am not aware of it.
They can’t even sell cosmetics in shops anymore. Cosmetics are after all content to somebody (I love outfits okay)! So are pets and other conveniences, no matter if they could be acquired by other means if people did the research or had a bit of patience towards their “sandbox progression”. Okay, pets are off-limits in BDO the way most other things aren’t. Inventory space can be expanded another 30 slots just by playing the game and then there’s a whole list of things you can do via storage expansion and alts once you actually figure out how it all works. It’s fiddly yes but it also serves the underlying “realism” of the game that dictates towns should have individual storage or that characters can’t binge-craft for hours for example.
Only, we don’t want to figure out how it all works. We’re used to WoW convenience levels and always getting the best of everything and every MMO that comes out must start there. No thanks! I don’t want another themepark epic-lol-wins MMO like WoW. I don’t need the best pet, I don’t need to purple everything. Yeah, the weight limit annoys the shit out of me – I’ll see about that. Maybe I should just get a cart, you can actually do that. Almost every problem has a solution further down the road in Black Desert. And the exceptions aren’t real problems for me, either.
What are they gonna sell if they can’t sell cosmetics or dyes, can’t sell inventory or weight limit increases, can’t sell extra character slots (because they actually too matter in the game)? They can’t very well sell uber-potions and they can’t sell anything that’s already easily available ingame. And to their credit: there are no lottery-box-for-epics shenanigans going on in BDO’s cash shop, whereby someone could potentially burn endless cash on an illusion of greatness. I would rather it stayed that way.
And don’t get me started on subscription MMOs now because WoW and FFXIV too sell “content” by above definition in their cash shops on top of charging monthly.
……
Okay, that was a bit more than equanimity maybe! I keep finding myself in the same position for years when it comes to MMO payment models but truly, Black Desert offends me not. At the end of the day I decide what I consider good bang for the buck in a game and in the business of fun, no one’s defining any price tags but yourself.